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Infinity Ziona
Cloakers
246
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Posted - 2013.08.07 08:41:00 -
[1] - Quote
CompleteFailure wrote:Yeah, being involved in making gaming history is kinda neat. Say what you want, you'll never do that without the blobs. Being a single pixel in a picture that becomes famous means nothing. If you took that one pixel away nobody would notice.
Harry is right. Blob warfare at 90% TiDi is garbage, as is alliance play and its shonky metagame politics. |

Infinity Ziona
Cloakers
249
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Posted - 2013.08.07 09:11:00 -
[2] - Quote
Mizhir wrote:What part of Sandbox doesn't ppl understand?
If someone likes to do blob warfare, let him do it. Null is not sandbox. Null mechanics in place at the moment mean there is only one way to do anything in null and thats blob alliances. A true null sec sandbox would allow for new emergent null gameplay. This is currently impossible. |

Infinity Ziona
Cloakers
249
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Posted - 2013.08.07 09:13:00 -
[3] - Quote
Joepopo wrote:Infinity Ziona wrote:CompleteFailure wrote:Yeah, being involved in making gaming history is kinda neat. Say what you want, you'll never do that without the blobs. Being a single pixel in a picture that becomes famous means nothing. If you took that one pixel away nobody would notice. Harry is right. Blob warfare at 90% TiDi is garbage, as is alliance play and its shonky metagame politics. Interesting, Mr nobody. On one side, you say that one pixel of mona lisa is irrelevant, you need to have all of them to capture the beauty of it. On the other side you say that blobs (ie having all pixels) is garbage. What a twisted mind. Edit: It also takes some time to really appreciate 90%TiDi blobs. I enjoyed 6VDT stepping back 1 meter from my computer screen, drinking single malt islay scotch whisky, contemplating my dreadnought delivering a slow,very slow and agonizing death to hundreads of prophecies and it was delicious. Google my avatar name. You'll find me in EvE Wiki. Google yours you'll find. . . A couple of forum posts |

Infinity Ziona
Cloakers
250
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Posted - 2013.08.07 09:25:00 -
[4] - Quote
Malcanis wrote:Infinity Ziona wrote:Mizhir wrote:What part of Sandbox doesn't ppl understand?
If someone likes to do blob warfare, let him do it. Null is not sandbox. Null mechanics in place at the moment mean there is only one way to do anything in null and thats blob alliances. A true null sec sandbox would allow for new emergent null gameplay. This is currently impossible. Well organised fleets with a coherent ship/fitting doctrine are going to be optimal in just about any conceivable meta. This would of course be the primary win button however if the system was not deliberately coded to exclude other forms of play there would be other forms of play.
The ability to project those fleets across the entire map in no time at all, identify start ups with F10 msp, as well as a lack of requirement to defend, set up logistics in and out of null claimed space and the ability to lock up huge amounts of null easily prevents any other play style.
Sure one person shouldnt do it, although I currently am because Im insane and illogical, but even 100 people are prevented from doing it. |

Infinity Ziona
Cloakers
250
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Posted - 2013.08.07 09:31:00 -
[5] - Quote
Solstice Project wrote:Harry, in all seriousness, you'll never achieve even semi-fame if you keep making threads like these.
In case this is planned as a marketing scheme to gather people, I am almost sorry having to tell you that you will only gather people who aren't worth it in the long run.
We all kind of appreciate your efforts, but most do that only because you are ridiculing (sp? sorry) yourself and they have something to laugh about.
Proof is right in this tthread... and it only achieves that you get angry and people will laugh even more about you.
You say you like bombers bar... and yeah they are great. A few individuals poking the big guys in a way that creates fun for all involved, but not in the same, embarrassing, way as you do.
So... if you want to achieve something, then look at what the achievers do... and do not. Like... making silly rant threads that lead to nothing.
The biggest of all is that actions speak louder than words... and all you do so far is using words, because there is nothing else that brings you attention.
Try again, but differently. Never spoken to him or you. But I know who he is and what he does. You I just have no clue on.
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Infinity Ziona
Cloakers
253
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Posted - 2013.08.07 10:26:00 -
[6] - Quote
Malcanis wrote:Infinity Ziona wrote:Malcanis wrote:Infinity Ziona wrote:Mizhir wrote:What part of Sandbox doesn't ppl understand?
If someone likes to do blob warfare, let him do it. Null is not sandbox. Null mechanics in place at the moment mean there is only one way to do anything in null and thats blob alliances. A true null sec sandbox would allow for new emergent null gameplay. This is currently impossible. Well organised fleets with a coherent ship/fitting doctrine are going to be optimal in just about any conceivable meta. This would of course be the primary win button however if the system was not deliberately coded to exclude other forms of play there would be other forms of play. The ability to project those fleets across the entire map in no time at all, identify start ups with F10 msp, as well as a lack of requirement to defend, set up logistics in and out of null claimed space and the ability to lock up huge amounts of null easily prevents any other play style. Sure one person shouldnt do it, although I currently am because Im insane and illogical, but even 100 people are prevented from doing it. Hmmm so maybe if CCP added a few thousand systems where power projection was incredibly difficult, but the rewards were high enough to make the additional logistics overheads worth tolerating for small, skillfull groups? Yeah I like where your suggestions are leading. I like it so much I just used my magic CSM time machine and got CCP to implement it back in 2009. Wormholes are a crusty bone CCP threw out there to make up for the shonky null mechanics. They're annoying to live in, annoying to have any active sort of systems war. Some people want to fight for and participate in null. Like me. However its not possible to do that with the way null is atm. |

Infinity Ziona
Cloakers
254
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Posted - 2013.08.07 14:21:00 -
[7] - Quote
Malcanis wrote:Infinity Ziona wrote: Wormholes are a crusty bone CCP threw out there to make up for the shonky null mechanics. They're annoying to live in, annoying to have any active sort of systems war. Some people want to fight for and participate in null. Like me. However its not possible to do that with the way null is atm.
Those "annoyances" are precisely what limit the power projection and blobbing you were objecting to. How do you have non "annoying" logistics and at the same time still limit blobbing? Arbitrary limits? GM intervention to force fair fights? Chivalrous tournaments at the sun? First you get rid of the ridiculous WoW style portals (titans). If you don't like a harsh universe where you're at risk from travelling you shouldn't have signed up to EvE.
I'm close to 100 jumps round trip in enemy 0.0, I want to be out there, I don't even have stations to rearm in, or refit, or repair. I have a buddy in a Buzzard with a small rep on that has to sit there for an hour repping my Prot when it gets too damaged.
Why is so hard for people to travel a few jumps in sov territory with stations and friends everywhere?
Titans and insta travel provides an entity with the ability to project its force arbitrarily across the map. This makes it too easy to drop a few sov markers anywhere one likes and if some start up wants to claim a bit of space smash them and be back before dinner.
Then there's fail-sec logistics, you don't need them. No need to cart goods to high sec, just jump in your jump freighter, straight to Mai and a couple of jumps to Amarr, jump back from the station undock.
I could go on but that's enough for now. |

Infinity Ziona
Cloakers
254
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Posted - 2013.08.07 14:33:00 -
[8] - Quote
Muad 'dib wrote:Blobs are boring to be a part of, but people sign up to it and thats more ccp money to make the game that i play.
you can argue what content is good and bad but ultimately why do you or should you care?
I dont like null, so i dont go there.
its not rocket surgery And if you did like it you would, and you'd probably have more fun in null then in high sec, and you'd probably tell your friends about all the fun and they'd maybe try the game... now your friend likes null ...
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